Friday, September 11, 2009

SDL + Objective-C Garbage Collection

Today I had another try at getting a version of SDL 1.2 with support for garbage collection. I got a bit further this time... I managed to get SDL to compile for 10.5 (and 10.6 Snow Leopard) with gc support turned on. My games run with the new framework as long as -fobj-gc isn't supported or required by the application... The games start with garbage collection, but don't it seems that there is an issue loading LiveType.

I'll have to look into it again later... but if you have any ideas let me know! (happy to provide compiled SDL framework for anyone interested in helping)




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