Today one of the PSD students showed me what he had started for the game he was developing for Algorithmic Problem Solving. He had started on the game yesterday, and it already looks quite impressive. Basically this is going to be a scrolling space arcade game. So far he has the weapon firing in a number of shot combinations. The screenshot below shows the largest fire pattern.
Looks like some of the students are having fun with this assignment. The SwinGameAPI is a real hit, making this possible without having to worry about many complexities.
Keep the games coming...
Tuesday, March 27, 2007
Empty your Mind
Posted by Andrew Cain at 4:34 pm
Labels: programming, teaching
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4 comments:
Looks great!
Props to Daniel Chambers for making that swingame api
If he rewrites Zaxxon, you have to give him a HD, k?
Any links to the swingame api?
The swingame API is available from SwinBrain http://mercury.it.swin.edu.au/swinbrain/index.php/SwinGame_Pascal_API
congrats! looks like all the hard work has already started to pay off.
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